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D&D Character Calculator

Work out hit points, proficiency bonus, armour class and initiative for a D&D 5e character.

Last updated · View algorithm, constants and default inputs (JSON)

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Hit points 44
Results

About this calculator

A compact single-class 5e estimate using average hit-point gains. Enter the relevant ability modifiers; spell save DC uses the modifier you choose, and passive Perception excludes proficiency and other bonuses.

Worked example

calculated with the default values below

Character level 5 · Class hit die d10 (fighter, paladin) · Constitution modifier 2 · Dexterity modifier 3 · Armour bonus (worn armour) 4 · Carrying a shield No · Spellcasting ability modifier 2 · Wisdom modifier 2 Hit points 44 · Proficiency bonus 3 · Armour class 17 · Initiative 3 · Spell save DC (chosen ability) 13 · Passive Perception (before proficiency) 12 · Hit dice 5d10

Disclaimer

These calculators give general estimates for information and entertainment. Platform algorithms, metrics and definitions change without notice, and none of these results are official figures from the platforms named.

Maintained by: CalcDelta

Implementation source

This record describes the implementation used by this page. It is not independent validation. External references, when available, support only the stated formula or definition; estimates and custom rules retain their own assumptions.

View algorithm, constants and default inputs (JSON)

Formula and variables

HP = d + C + (L − 1)(int(d ÷ 2) + 1 + C); P = int((L − 1) ÷ 4) + 2; AC = 10 + X + A + S

L
character level, 1–20
d
hit die
C
constitution modifier
X
dexterity modifier
A
armor bonus
S
shield bonus, 2 or 0
HP
hit points
P
proficiency bonus
AC
armour class

HP uses average hit-die rolls; spell save DC = 8 + proficiency bonus + entered spell ability modifier; passive Perception = 10 + entered Wisdom modifier. Other features are not modeled.

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Frequently asked questions

How are spell save DC and passive Perception calculated?

Spell save DC is 8 + proficiency bonus + the spell ability modifier you enter. Passive Perception is 10 + the Wisdom modifier entered. These are simplified character-sheet calculations and do not account for every class feature, proficiency, feat, or effect.